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3D Interactive Car: Discovery Phase
Project Fundamentals

1. Who is the project sponsor(s) within TE?


2. Who will be on the project team? A RACI here would be ideal

This is to understand who is accountable for ultimate project sign-off, technical sign-off and the people that make the final recommendations on the key decisions.

3. Who will be consulted as part of this initial discovery questionnaire (name, role, and area of expertise)


4. Why is it needed, and why now?

What business need(s) or other considerations are driving the investment in this project? Sales, marketing, product, etc.

5. Broadly, what is the aim of the project…
…for the business?
…for the user?

What is the problem or challenge we're looking to solve? What are the opportunities in pursuing the project?

6. As things stand, where do you currently see it living (e.g. on TE.com, in an app for the sales team/exhibitions, etc)?


7. You've shared a similar interactive car model that was created a few years ago - what worked, and in what ways is it not fit-for-purpose?


8. By what metric(s) will we measure success of the project?


9. As the core project team, any other information or suggestions which you feel might be helpful to shape the Discovery phase?